Still working on madness: haphazard but I will not participate this years madness day. I stopped patching Haphazad because I overhauled alot code and redesinged most of its features. So basically I had torn it apart to pieces and removedĀ enemy AI and melee combat and trying to figure out how to put it back to together.
Plus I'm working on another game which I rather have it done this year.