Been a while since last update. Sorry about that but life got into way and has hindered progress. The update is still work in progress and is too buggy to be released.
What new update brings:
- Recoil mechanic is redesinged (Bullets spread randomly when recoil is accumulated)
- The flamethrower is redesinged
- New item: helmet (Prevents double damage from headshots)
- Collected items now appear on the player character
- New death animation for the flamethrower weapon
- Melee combat improvements
I'm also confirmed the bug that sometimes causes the level generator to generate an unplayable level.
Plus, I'm also working on a new game (It's not Crazy Apple 4).